Puzzles
Java Puzzles
Click on one of the puzzles below to
run Java program (written mostly by David Bagley). The X Manual Pages
are written for the X versions but may be useful to understanding the
Java programs. You can download the jar file (preserve the extension),
and then it can be run as an application by prefixing the jar file
name with "java -jar ".
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Sliding Puzzles
For Cubes, Mlink, and Barrel go to
menu and click on "Number" (a toggle), if you prefer looking at a
mandrill. The barrel puzzle now has an auto-solve too.
Try the

Panex puzzle with the "Algorithme" mode (for constant
height tiles). Algorithme mode now has the general minimum move
solution auto-solve working.
Also try
Cubes, Triangles, and Hexagons. If you beat the score on
these puzzles, write out using "w", and send the data (cookie or
file) to me. I started a list (see "Triangles stuff and Hexagons
stuff" below). These puzzles and Panex have preset starting
positions, the rest have random starting positions.
Try the

auto-solve for skewb, dino, and mball (masterball). Now all
puzzles have some sort of auto-solve except triangles and hexagons.
mball can simulate and solve the Saturn Puzzle (8 wedges and 1 band) and
an oriented Masterball (i.e. numbers on them). Included is a way of
swapping only 2 segments, which is done in 31 moves on an oriented
Masterball. The Hockey Puck puzzle (12 wedges and 1 band but with no
center disk) can also be simulated, where the auto-solve has been
updated to work here as well. mball recently updated to auto-solve for
wedges <= 8 _or_ 1 band.
Some of these puzzles are very
difficult. Here is a list in order of complexity:
Hexagons (corners unselected) (about
Kindergarten level)
Triangles
Panex (Tower of Hanoi option) (about
3rd grade level)
Cubes
Panex (Algorithme option)
Mlink
Panex (Panex option)
Hexagons (corners selected)
Barrel
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Rotational Puzzles
Cookies
are used for keeping track of score and current position. The delay
for loading scores is intentional because if done at initialization,
javascript seems to cause certain browsers to deadlock or crash.
See
project notes for todo list and history.
Please let
me know if I left
out anything.
X Puzzles
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Manuals for xpuzzles, see tables above.
C/C++ Source Code for X and Windows
(xpuzzles 7.6.3, bzip2'd files)
C/C++ Source Code and Binary for
Windows (wpuzzles zip'd file, same source as above compiled with
MinGW).
Cubes stuff
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Triangles stuff
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Hexagons stuff
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Panex stuff
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Neat 4D puzzles (I did not write this stuff)
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Nteract4 A
4D Pocket Cube (2x2x2x2 in JavaScript)
For Tesseract, a 4D Rubik's Cube
(3x3x3x3) with auto-solve for Macintosh contact:
Charlie Dickman.
Send comments/suggestions to:
A puzzle
maintainer
Maintainer's Home Page
Last Revised: 15 February 2011